{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Constructor EnterPlayMode | Test Framework | 2.0.1-exp.2
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Constructor EnterPlayMode

    EnterPlayMode(bool)

    When creating an Editor test that uses the UnityTest attribute, use this to trigger the Editor to enter Play Mode. Throws an exception if the Editor is already in Play Mode or if there is a script compilation error.

    Declaration
    public EnterPlayMode(bool expectDomainReload = true)
    Parameters
    Type Name Description
    bool expectDomainReload

    A flag indication whether to expect a domain reload.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)