Field runSynchronously
Note that this is only supported for EditMode tests, and that tests which take multiple frames (i.e. [UnityTest] tests, or tests with [UnitySetUp] or [UnityTearDown] scaffolding) will be filtered out.
Namespace: UnityEditor.TestTools.TestRunner.Api
Assembly: solution.dll
Syntax
[SerializeField]
public bool runSynchronously
Returns
Type | Description |
---|---|
bool | If true, the call to Execute() will run tests synchronously, guaranteeing that all tests have finished running by the time the call returns. |