{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Field playerHeartbeatTimeout | Test Framework | 2.0.1-exp.2
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Field playerHeartbeatTimeout

    The time, in seconds, the editor should wait for heartbeats after starting a test run on a player. This defaults to 10 minutes.

    Namespace: UnityEditor.TestTools.TestRunner.Api
    Assembly: solution.dll
    Syntax
    [SerializeField]
    public int playerHeartbeatTimeout
    Returns
    Type Description
    int
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)