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    Class RequirePlatformSupportAttribute

    The RequirePlatformSupportAttribute attribute can be applied to test assemblies (affects every test in the assembly), fixtures (affects every test in the fixture), or to individual test methods. Tests under the scope of this attrbitue require Player build support for the specified platforms in order to run.

    Inheritance
    object
    RequirePlatformSupportAttribute
    Implements
    IApplyToTest
    Namespace: UnityEditor.TestTools
    Assembly: solution.dll
    Syntax
    [AttributeUsage(AttributeTargets.Assembly|AttributeTargets.Class|AttributeTargets.Method)]
    public class RequirePlatformSupportAttribute : NUnitAttribute, IApplyToTest

    Constructors

    Name Description
    RequirePlatformSupportAttribute(params BuildTarget[])

    Initializes and returns an instance of RequirePlatformSupportAttribute.

    Properties

    Name Description
    platforms

    The build target platform, see BuildTarget.

    In This Article
    • Constructors
    • Properties
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