Class RequirePlatformSupportAttribute
The RequirePlatformSupportAttribute
attribute can be applied to test assemblies (affects every test in the assembly), fixtures (affects every test in the fixture), or to individual test methods. Tests under the scope of this attrbitue require Player build support for the specified platforms in order to run.
Implements
Namespace: UnityEditor.TestTools
Assembly: solution.dll
Syntax
[AttributeUsage(AttributeTargets.Assembly|AttributeTargets.Class|AttributeTargets.Method)]
public class RequirePlatformSupportAttribute : NUnitAttribute, IApplyToTest
Constructors
Name | Description |
---|---|
RequirePlatformSupportAttribute(params BuildTarget[]) | Initializes and returns an instance of RequirePlatformSupportAttribute. |
Properties
Name | Description |
---|---|
platforms | The build target platform, see BuildTarget. |