Workflow: Creating tests
To create a test through the Test Runner window:
- Create your Test Assembly folder and select it in the Project window.
- Open the Test Runner window (menu: Window > General > Test Runner).
- Click the Create a new Test Script in the active path button in the Test Runner window.
Alternatively, use the Asset menu:
- In the Project window, select the new folder.
- Create a new test script in the folder (menu: Assets > Create > Testing > C# Test Script).
This creates a NewTestScript.cs
file in the Tests folder with some sample tests to get you started. Change the name of the script, if necessary, and press Enter to accept it.

Now you’ll see the sample tests in the Test Runner window:

Now you can open the tests in your favorite script editor.
Note: Unity does not include test assemblies (NUnit, Unity Test Framework, and user script assemblies) when using the normal build pipeline, but does include them when using Run on <Platform> in the Test Runner window.
Creating Play Mode tests
The process for creating a Play Mode test is the same as for creating an Edit Mode test. The only relevant differences are:
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.