Class ExitPlayMode
Assembly: UnityEditor.TestRunner.dll
public class ExitPlayMode : IEditModeTestYieldInstruction
Constructors
Sets ExpectDomainReload and ExpectedPlaymodeState to false.
Declaration
Properties
ExpectDomainReload
Gets the value of ExpectDomainReload
Declaration
public bool ExpectDomainReload { get; }
Property Value
Gets the value of ExpectedPlaymodeState
Declaration
public bool ExpectedPlaymodeState { get; }
Property Value
Methods
Performs the multi-step instruction of exiting PlayMode.
Declaration
public IEnumerator Perform()
Returns
Type |
Description |
IEnumerator |
An IEnumerator with the async steps.
|
Exceptions
Type |
Condition |
Exception |
An exception is thrown if the editor is not in PlayMode.
|
Implements
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