ITestRunSettings
ITestRunSettings lets you set any of the global settings right before building a Player for a test run and then reverts the settings afterward.
ITestRunSettings implements IDisposable, and runs after building the Player with tests.
Public methods
| Syntax | Description | 
|---|---|
void Apply() | 
A method called before building the Player. | 
void Dispose() | 
A method called after building the Player or if the build failed. | 
Example
The following example sets the iOS SDK version to be the simulator SDK and resets it to the original value after the run.
public class MyTestSettings : ITestRunSettings
{
    private iOSSdkVersion originalSdkVersion;
    public void Apply()
    {
        originalSdkVersion = PlayerSettings.iOS.sdkVersion;
        PlayerSettings.iOS.sdkVersion = iOSSdkVersion.SimulatorSDK;
    }
    public void Dispose()
    {
        PlayerSettings.iOS.sdkVersion = originalSdkVersion;
    }
}