1. Setting up LostCrypt
Learning Objectives
In this exercise you'll set up a simple Unity 2D project and import a sample project (LostCrypt).
Prerequisites
- Unity 2020.3 LTS - recommended version of Unity for this training session
- C# IDE (for example Rider or Visual Studio) - not necessary but highly recommended. This way you can use features like a debugger and reliable syntax autocompletion.
Exercise
- Open Unity Hub and click New Project. Select a blank 2D (or Core2D) project.
- Enter a Project Name and click Create.
- Visit the LostCrypt asset page. Click Add to my Assets -> Open in Unity Editor.
- Package Manager window opens automatically. Find Lost Crypt - 2D Sample Project. Press Download and then Import.
- Import Unity Package window opens. Click Import to add all additional packages and assets to your newly created project.
- Restart Unity if needed.
Now confirm that LostCrypt works correctly.
- From the Project tab open
Scenes/Main
. - Enter Play Mode by clicking Play button.
- You should be able to move your character around.
Further reading and Resources
You can read more about LostCrypt in our blog post.
Hints (what can go wrong)
- There might be some dependency problems - please make sure LostCrypt is downloaded for the suggested Unity LTS version.
- Make sure you have the newest project packages in your Package Manager.