Property ExpectedPlaymodeState
ExpectedPlaymodeState
Whether or not the instruction expects the Unity Editor to be in Play Mode.
Declaration
bool ExpectedPlaymodeState { get; }
Property Value
Type | Description |
---|---|
bool |
{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end}