Interface ITestRunSettings
ITestRunSettings lets you set any of the global settings right before building a Player for a test run and then reverts the settings afterward. ITestRunSettings implements IDisposable, and runs after building the Player with tests.
Inherited Members
Namespace: UnityEditor.TestTools.TestRunner.Api
Assembly: UnityEditor.TestRunner.dll
Syntax
public interface ITestRunSettings : IDisposable
Methods
Apply()
A method called before building the Player.
Declaration
void Apply()