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    Struct FramesMeasurement.ScopedFrameTimeMeasurement

    Provides a way to measure frame time within a scope.

    Implements
    IDisposable
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.PerformanceTesting.Measurements
    Assembly: Unity.PerformanceTesting.dll
    Syntax
    public struct FramesMeasurement.ScopedFrameTimeMeasurement : IDisposable

    Constructors

    ScopedFrameTimeMeasurement(string)

    Initializes a scoped frame time measurement.

    Declaration
    public ScopedFrameTimeMeasurement(string name)
    Parameters
    Type Name Description
    string name

    Sample group name used to store measurements.

    ScopedFrameTimeMeasurement(SampleGroup)

    Initializes a scoped frame time measurement.

    Declaration
    public ScopedFrameTimeMeasurement(SampleGroup sampleGroup)
    Parameters
    Type Name Description
    SampleGroup sampleGroup

    Sample group used to store measurements.

    Methods

    Dispose()

    Stops scoped frame time measurement and adds it to provided sample group.

    Declaration
    public void Dispose()

    Implements

    IDisposable
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