Class Player
Represents player settings of a performance test, sampled at the beginning of a test run.
Inherited Members
Namespace: Unity.PerformanceTesting.Data
Syntax
[Serializable]
public class Player
Fields
AndroidBuildSystem
Android build system.
Declaration
public string AndroidBuildSystem
Field Value
Type | Description |
---|---|
String |
AndroidTargetSdkVersion
Android target SDK version.
Declaration
public string AndroidTargetSdkVersion
Field Value
Type | Description |
---|---|
String |
AnisotropicFiltering
Anisotropic filtering.
Declaration
public string AnisotropicFiltering
Field Value
Type | Description |
---|---|
String |
AntiAliasing
Anti aliasing.
Declaration
public int AntiAliasing
Field Value
Type | Description |
---|---|
Int32 |
Batchmode
Whether player is in batchmode or not.
Declaration
public bool Batchmode
Field Value
Type | Description |
---|---|
Boolean |
BlendWeights
Blend weights.
Declaration
public string BlendWeights
Field Value
Type | Description |
---|---|
String |
BuildTarget
Build target.
Declaration
public string BuildTarget
Field Value
Type | Description |
---|---|
String |
ColorSpace
Color space.
Declaration
public string ColorSpace
Field Value
Type | Description |
---|---|
String |
Development
True if the player is a Development build. False if the player is a Release build.
Declaration
public bool Development
Field Value
Type | Description |
---|---|
Boolean |
Fullscreen
Whether the player is in fullscreen or windowed modes.
Declaration
public bool Fullscreen
Field Value
Type | Description |
---|---|
Boolean |
GpuSkinning
Whether GPU skinning is enabled or not.
Declaration
public bool GpuSkinning
Field Value
Type | Description |
---|---|
Boolean |
GraphicsApi
Graphics API.
Declaration
public string GraphicsApi
Field Value
Type | Description |
---|---|
String |
Platform
String representation of players RuntimePlatform.
Declaration
public string Platform
Field Value
Type | Description |
---|---|
String |
RenderThreadingMode
Render threading mode.
Declaration
public string RenderThreadingMode
Field Value
Type | Description |
---|---|
String |
ScreenHeight
Screen resolution height.
Declaration
public int ScreenHeight
Field Value
Type | Description |
---|---|
Int32 |
ScreenRefreshRate
Screen refresh rate.
Declaration
public int ScreenRefreshRate
Field Value
Type | Description |
---|---|
Int32 |
ScreenWidth
Screen resolution width.
Declaration
public int ScreenWidth
Field Value
Type | Description |
---|---|
Int32 |
ScriptingBackend
Scripting backend.
Declaration
public string ScriptingBackend
Field Value
Type | Description |
---|---|
String |
StereoRenderingPath
Stereo rendering path.
Declaration
public string StereoRenderingPath
Field Value
Type | Description |
---|---|
String |
Vsync
The number of VSyncs that should pass between each frame. Use 'Don't Sync' (0) to not wait for VSync. Value must be 0, 1, 2, 3, or 4.
Declaration
public int Vsync
Field Value
Type | Description |
---|---|
Int32 |