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    Interface IBrushStrengthController

    An interface that represent the controller for the brush's strength.

    Inherited Members
    IBrushController.isInUse
    IBrushController.OnEnterToolMode(BrushShortcutHandler<BrushShortcutType>)
    IBrushController.OnExitToolMode(BrushShortcutHandler<BrushShortcutType>)
    IBrushController.OnSceneGUI(Event, int, Terrain, IOnSceneGUI)
    IBrushController.OnInspectorGUI(Terrain, IOnInspectorGUI)
    IBrushController.OnPaint(Terrain, IOnPaint)
    IBrushController.AppendBrushInfo(Terrain, IOnSceneGUI, StringBuilder)
    Namespace: UnityEditor.TerrainTools
    Assembly: Unity.TerrainTools.Editor.dll
    Syntax
    public interface IBrushStrengthController : IBrushController

    Properties

    brushStrength

    Gets and sets the brush's strength.

    Declaration
    float brushStrength { get; set; }
    Property Value
    Type Description
    float

    brushStrengthJitter

    Gets and sets the brush's jitter.

    Declaration
    float brushStrengthJitter { get; set; }
    Property Value
    Type Description
    float

    brushStrengthMax

    Gets and sets the brush's max strength.

    Declaration
    float brushStrengthMax { get; set; }
    Property Value
    Type Description
    float

    brushStrengthMin

    Gets and sets the brush's min strength.

    Declaration
    float brushStrengthMin { get; set; }
    Property Value
    Type Description
    float

    brushStrengthVal

    The strength of the brush without jitter.

    Declaration
    float brushStrengthVal { get; }
    Property Value
    Type Description
    float
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