docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Interface IBrushEventHandler

    An interface that represent handling methods for brush events.

    Namespace: UnityEditor.TerrainTools
    Assembly: Unity.TerrainTools.Editor.dll
    Syntax
    public interface IBrushEventHandler

    Methods

    ConsumeEvents(Terrain, IOnSceneGUI)

    Consume previously registered events.

    Declaration
    void ConsumeEvents(Terrain terrain, IOnSceneGUI editContext)
    Parameters
    Type Name Description
    Terrain terrain

    The terrain in focus.

    IOnSceneGUI editContext

    The IOnSceneGUI to reference.

    RegisterEvent(Event)

    Register a system event for processing later.

    Declaration
    void RegisterEvent(Event newEvent)
    Parameters
    Type Name Description
    Event newEvent

    The event to register.

    RequestRepaint()

    Allows us to request a repaint of the GUI and scene-view.

    Declaration
    void RequestRepaint()
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)