Class RenderTextureTests
Inheritance
RenderTextureTests
Assembly: Unity.TerrainTools.Editor.Tests.dll
Syntax
[TestFixture(Category = "RTUtils")]
public class RenderTextureTests
Methods
Cleanup()
Declaration
[TearDown]
public void Cleanup()
Descriptor_Is_Correct()
Declaration
[Test]
public void Descriptor_Is_Correct()
RTHandleRW_Has_RW_Flag_Set()
Declaration
[Test]
[ConditionalIgnore("IgnoreTest", "Test ignored.")]
public void RTHandleRW_Has_RW_Flag_Set()
RTHandleRW_Temporary_Is_Not_Null()
Declaration
[Test]
[ConditionalIgnore("IgnoreTest", "Test ignored.")]
public void RTHandleRW_Temporary_Is_Not_Null()
RTHandle_Cleanup_Throws_Exception_On_Non_RTHandle_RenderTexture()
Declaration
[Test]
public void RTHandle_Cleanup_Throws_Exception_On_Non_RTHandle_RenderTexture()
RTHandle_Count_Is_Correct()
Declaration
[Test]
public void RTHandle_Count_Is_Correct()
RTHandle_Release_New()
Declaration
[Test]
public void RTHandle_Release_New()
RTHandle_Release_Temporary()
Declaration
[Test]
public void RTHandle_Release_Temporary()
RTHandle_Scope_Cleanup()
Declaration
public void RTHandle_Scope_Cleanup()
RTHandle_Temporary_Is_Not_Null()
Declaration
[Test]
public void RTHandle_Temporary_Is_Not_Null()
RW_Descriptor_Is_Correct()
Declaration
[Test]
[ConditionalIgnore("IgnoreTest", "Test ignored.")]
public void RW_Descriptor_Is_Correct()
Setup()
Declaration
[SetUp]
public void Setup()