Enum FilterUtility.BuiltinPasses
Enum for indexing built-in Filter types and Shader passes.
Namespace: UnityEditor.TerrainTools
Assembly: Unity.TerrainTools.Editor.dll
Syntax
public enum FilterUtility.BuiltinPasses
Fields
| Name | Description |
|---|---|
| Abs | Uses the Abs shader pass. |
| Add | Uses the Add shader pass. |
| Clamp | Uses the Clamp shader pass. |
| Complement | Uses the Complement shader pass. |
| Layer | Uses the Terrain Layer shader pass. |
| Max | Uses the Max shader pass. |
| Min | Uses the Min shader pass. |
| Multiply | Uses the Multiply shader pass. |
| Negate | Uses the Negate shader pass. |
| Power | Uses the Power shader pass. |
| Remap | Uses the Remap shader pass. |