Enum FilterUtility.BuiltinPasses
Enum for indexing built-in Filter types and Shader passes.
Namespace: UnityEditor.TerrainTools
Assembly: Unity.TerrainTools.Editor.dll
Syntax
public enum FilterUtility.BuiltinPasses
Fields
Name | Description |
---|---|
Abs | Uses the Abs shader pass. |
Add | Uses the Add shader pass. |
Clamp | Uses the Clamp shader pass. |
Complement | Uses the Complement shader pass. |
Layer | Uses the Terrain Layer shader pass. |
Max | Uses the Max shader pass. |
Min | Uses the Min shader pass. |
Multiply | Uses the Multiply shader pass. |
Negate | Uses the Negate shader pass. |
Power | Uses the Power shader pass. |
Remap | Uses the Remap shader pass. |