Export Heightmaps
The Export Heightmaps tool lets you export height data from multiple Terrain into textures, and provides some additional settings.
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Property |
Description |
Export Folder Path |
The directory path to export heightmap textures to. |
Heightmap Format |
Displays the texture format. Unity currently supports PNG, RAW, and TGA file format for heightmaps. |
Heightmap Depth |
Select 16 bit or 8 bit. |
Heightmap Byte Order |
Select Windows or Mac. |
Levels Correction |
Remaps the height range prior to export. Similar to Input Levels in Photoshop, this makes bright areas brighter, and dark areas darker. |
Flip Vertically |
Flips Terrain heights vertically, which is useful when you need to import heightmaps into external software. |
Export Heightmaps |
Click this button to export heightmaps from selected Terrain in the Scene or Hierarchy. |
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