Class RenderTextureTests
  
  
  
    Inheritance
    
    RenderTextureTests
   
  
  
  Assembly: Unity.TerrainTools.Editor.Tests.dll
  Syntax
  
    [TestFixture(Category = "RTUtils")]
public class RenderTextureTests
   
  Methods
  
  Cleanup()
  
  
  Declaration
  
    [TearDown]
public void Cleanup()
   
  
  Descriptor_Is_Correct()
  
  
  Declaration
  
    [Test]
public void Descriptor_Is_Correct()
   
  
  RTHandleRW_Has_RW_Flag_Set()
  
  
  Declaration
  
    [Test]
[ConditionalIgnore("IgnoreTest", "Test ignored.")]
public void RTHandleRW_Has_RW_Flag_Set()
   
  
  RTHandleRW_Temporary_Is_Not_Null()
  
  
  Declaration
  
    [Test]
[ConditionalIgnore("IgnoreTest", "Test ignored.")]
public void RTHandleRW_Temporary_Is_Not_Null()
   
  
  RTHandle_Cleanup_Throws_Exception_On_Non_RTHandle_RenderTexture()
  
  
  Declaration
  
    [Test]
public void RTHandle_Cleanup_Throws_Exception_On_Non_RTHandle_RenderTexture()
   
  
  RTHandle_Count_Is_Correct()
  
  
  Declaration
  
    [Test]
public void RTHandle_Count_Is_Correct()
   
  
  RTHandle_Release_New()
  
  
  Declaration
  
    [Test]
public void RTHandle_Release_New()
   
  
  RTHandle_Release_Temporary()
  
  
  Declaration
  
    [Test]
public void RTHandle_Release_Temporary()
   
  
  RTHandle_Scope_Cleanup()
  
  
  Declaration
  
    public void RTHandle_Scope_Cleanup()
   
  
  RTHandle_Temporary_Is_Not_Null()
  
  
  Declaration
  
    [Test]
public void RTHandle_Temporary_Is_Not_Null()
   
  
  RW_Descriptor_Is_Correct()
  
  
  Declaration
  
    [Test]
[ConditionalIgnore("IgnoreTest", "Test ignored.")]
public void RW_Descriptor_Is_Correct()
   
  
  Setup()
  
  
  Declaration
  
    [SetUp]
public void Setup()