Struct RTHandle.RTHandleScope
Represents a struct
for handling the lifetime of an RTHandle within a using
block.
Namespace: UnityEditor.TerrainTools
Syntax
public struct RTHandleScope : IDisposable
Remarks
Releases the UnityEngine.RenderTexture when this struct
is disposed.
Methods
Dispose()
Releases the handled RenderTexture.
Declaration
public void Dispose()