Enum FilterUtility.BuiltinPasses
Enum for indexing built-in Filter types and Shader passes.
Namespace: UnityEditor.TerrainTools
Assembly: Unity.TerrainTools.Editor.dll
Syntax
public enum FilterUtility.BuiltinPasses
  Fields
| Name | Description | 
|---|---|
| Abs | Uses the Abs shader pass.  | 
      
| Add | Uses the Add shader pass.  | 
      
| Clamp | Uses the Clamp shader pass.  | 
      
| Complement | Uses the Complement shader pass.  | 
      
| Max | Uses the Max shader pass.  | 
      
| Min | Uses the Min shader pass.  | 
      
| Multiply | Uses the Multiply shader pass.  | 
      
| Negate | Uses the Negate shader pass.  | 
      
| Power | Uses the Power shader pass.  | 
      
| Remap | Uses the Remap shader pass.  |