Enum FilterUtility.BuiltinPasses
Enum for indexing built-in Filter types and Shader passes.
Namespace: UnityEditor.TerrainTools
Syntax
public enum BuiltinPasses
Fields
Name | Description | Value |
---|---|---|
Abs | Uses the Abs shader pass. |
|
Add | Uses the Add shader pass. |
|
Clamp | Uses the Clamp shader pass. |
|
Complement | Uses the Complement shader pass. |
|
Max | Uses the Max shader pass. |
|
Min | Uses the Min shader pass. |
|
Multiply | Uses the Multiply shader pass. |
|
Negate | Uses the Negate shader pass. |
|
Power | Uses the Power shader pass. |
|
Remap | Uses the Remap shader pass. |