Struct NoiseSettings.NoiseDomainSettings | Terrain Tools | 3.0.2-preview.3
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    Struct NoiseSettings.NoiseDomainSettings

    Struct containing strings that reference the noise type and fractal type in use as well as the serialized data associated with the noise and fractal type.

    Namespace: UnityEditor.Experimental.TerrainAPI
    Syntax
    [Serializable]
    public struct NoiseDomainSettings

    Fields

    fractalTypeName

    String representing the name of the FractalType that is in use

    Declaration
    [Tooltip("The type of fractal used with the generated noise")]
    public string fractalTypeName
    Field Value
    Type Description
    String

    fractalTypeParams

    String containing serialized data for the active FractalType

    Declaration
    [Tooltip("Settings specific to noise type")]
    public string fractalTypeParams
    Field Value
    Type Description
    String

    noiseTypeName

    String representing the name of the NoiseType that is in use

    Declaration
    [Tooltip("The type of noise being generated")]
    public string noiseTypeName
    Field Value
    Type Description
    String

    noiseTypeParams

    String containing serialized data for the active NoiseType

    Declaration
    [Tooltip("Settings specific to noise type")]
    public string noiseTypeParams
    Field Value
    Type Description
    String

    Methods

    Reset()

    Resets the domain settings to the defaults for the built-in Perlin NoiseType and Fbm FractalType

    Declaration
    public void Reset()
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