Interface ITerrainEroder | Terrain Tools | 3.0.2-preview.3
docs.unity3d.com
    Show / Hide Table of Contents

    Interface ITerrainEroder

    Namespace: Erosion
    Syntax
    public interface ITerrainEroder

    Properties

    inputTextures

    Declaration
    Dictionary<string, RenderTexture> inputTextures { get; set; }
    Property Value
    Type Description
    Dictionary<String, RenderTexture>

    outputTextures

    Declaration
    Dictionary<string, RenderTexture> outputTextures { get; }
    Property Value
    Type Description
    Dictionary<String, RenderTexture>

    Methods

    ErodeHeightmap(Vector3, Rect, Vector2, Boolean)

    Declaration
    void ErodeHeightmap(Vector3 terrainDimensions, Rect domainRect, Vector2 texelSize, bool invertEffect = false)
    Parameters
    Type Name Description
    Vector3 terrainDimensions
    Rect domainRect
    Vector2 texelSize
    Boolean invertEffect

    OnEnable()

    Declaration
    void OnEnable()
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023