Struct NoiseSettings.NoiseDomainSettings
Struct containing strings that reference the noise type and fractal type in use as well as the serialized data associated with the noise and fractal type.
Namespace: UnityEditor.Experimental.TerrainAPI
Syntax
[Serializable]
public struct NoiseDomainSettings
Fields
fractalTypeName
String representing the name of the FractalType that is in use
Declaration
public string fractalTypeName
Field Value
Type | Description |
---|---|
System.String |
fractalTypeParams
String containing serialized data for the active FractalType
Declaration
public string fractalTypeParams
Field Value
Type | Description |
---|---|
System.String |
noiseTypeName
String representing the name of the NoiseType that is in use
Declaration
public string noiseTypeName
Field Value
Type | Description |
---|---|
System.String |
noiseTypeParams
String containing serialized data for the active NoiseType
Declaration
public string noiseTypeParams
Field Value
Type | Description |
---|---|
System.String |
Methods
Reset()
Resets the domain settings to the defaults for the built-in Perlin NoiseType and Fbm FractalType
Declaration
public void Reset()