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    Class NoiseEditorView

    Inheritance
    System.Object
    NoiseEditorView
    Namespace: UnityEditor.Experimental.TerrainAPI
    Syntax
    public class NoiseEditorView : BindableElement

    Constructors

    NoiseEditorView(NoiseSettings, NoiseSettings)

    Declaration
    public NoiseEditorView(NoiseSettings _noiseUpdateTarget_ = null, NoiseSettings _sourceAsset_ = null)
    Parameters
    Type Name Description
    NoiseSettings _noiseUpdateTarget_
    NoiseSettings _sourceAsset_

    Properties

    noiseSourceAsset

    Declaration
    public NoiseSettings noiseSourceAsset { get; set; }
    Property Value
    Type Description
    NoiseSettings

    noiseUpdateTarget

    Declaration
    public NoiseSettings noiseUpdateTarget { get; }
    Property Value
    Type Description
    NoiseSettings

    Events

    onSettingsChanged

    Declaration
    public event Action<NoiseSettings> onSettingsChanged
    Event Type
    Type Description
    System.Action<NoiseSettings>

    onSourceAssetChanged

    Declaration
    public event Action<NoiseSettings> onSourceAssetChanged
    Event Type
    Type Description
    System.Action<NoiseSettings>
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