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    Struct HlslFloat4

    Representation for an HLSL float4

    Namespace: UnityEditor.Experimental.TerrainAPI
    Syntax
    public struct HlslFloat4

    Constructors

    HlslFloat4(Single, Single, Single, Single)

    The constructor for an HlslFloat4

    Declaration
    public HlslFloat4(float x, float y, float z, float w)
    Parameters
    Type Name Description
    System.Single x

    The GPU value of the x-component to be used for this HlslFloat4

    System.Single y

    The GPU value of the y-component to be used for this HlslFloat4

    System.Single z

    The GPU value of the z-component to be used for this HlslFloat4

    System.Single w

    The GPU value of the w-component to be used for this HlslFloat4

    Fields

    w

    The w-compenent for the HLSL float4

    Declaration
    public float w
    Field Value
    Type Description
    System.Single

    x

    The x-compenent for the HLSL float4

    Declaration
    public float x
    Field Value
    Type Description
    System.Single

    y

    The y-compenent for the HLSL float4

    Declaration
    public float y
    Field Value
    Type Description
    System.Single

    z

    The z-compenent for the HLSL float4

    Declaration
    public float z
    Field Value
    Type Description
    System.Single
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