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    Class FilterContext

    Inheritance
    System.Object
    FilterContext
    Namespace: UnityEditor.Experimental.TerrainAPI
    Syntax
    public class FilterContext

    Constructors

    FilterContext(Terrain, Vector3, Single, Single)

    Declaration
    public FilterContext(Terrain t, Vector3 brushPos, float brushSize, float brushRotation)
    Parameters
    Type Name Description
    Terrain t
    Vector3 brushPos
    System.Single brushSize
    System.Single brushRotation

    Properties

    brushPos

    Declaration
    public Vector3 brushPos { get; set; }
    Property Value
    Type Description
    Vector3

    brushRotation

    Declaration
    public float brushRotation { get; set; }
    Property Value
    Type Description
    System.Single

    brushSize

    Declaration
    public float brushSize { get; set; }
    Property Value
    Type Description
    System.Single

    destinationRenderTexture

    Declaration
    public RenderTexture destinationRenderTexture { get; set; }
    Property Value
    Type Description
    RenderTexture

    properties

    Declaration
    public Dictionary<string, float> properties { get; set; }
    Property Value
    Type Description
    System.Collections.Generic.Dictionary<System.String, System.Single>

    renderTextureCollection

    Declaration
    public RenderTextureCollection renderTextureCollection { get; set; }
    Property Value
    Type Description
    RenderTextureCollection

    sourceRenderTexture

    Declaration
    public RenderTexture sourceRenderTexture { get; set; }
    Property Value
    Type Description
    RenderTexture

    terrain

    Declaration
    public Terrain terrain { get; set; }
    Property Value
    Type Description
    Terrain
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