The Export Heightmaps tool lets you export height data from multiple Terrain into textures, and provides some additional settings.
|Export Folder Path||The directory path to export heightmap textures to.|
|Heightmap Format||Displays the texture format. Unity currently only supports the RAW file format for heightmaps.|
|Heightmap Depth||Select 16 bit or 8 bit.|
|Heightmap Byte Order||Select Windows or Mac.|
|Levels Correction||Remaps the height range prior to export. Similar to Input Levels in Photoshop, this makes bright areas brighter, and dark areas darker.|
|Flip Vertically||Flips Terrain heights vertically, which is useful when you need to import heightmaps into other programs such as World Machine.|
|Export Heightmaps||Click this button to export heightmaps from selected Terrain in the Scene or hierarchy.|