Changelog
All notable changes to this project template will be documented in this file.
The format is based on Keep a Changelog. and this project adheres to Semantic Versioning.
[1.3.0] - 2025-08-13
Changes
- Unity 6.3 upgrade
- Packages update
com.unity.dedicated-serverupdate from1.6.0to1.6.1com.unity.entities.graphicsupdate from1.4.12to1.4.15com.unity.ide.riderupdate from3.0.36to3.0.38com.unity.ide.visualstudioupdate from2.0.23to2.0.25com.unity.learn.iet-frameworkupdate from5.0.1to5.0.2com.unity.multiplayer.playmodeupdate from1.6.0to1.6.1com.unity.test-frameworkupdate from1.5.1to1.6.0com.unity.netcodeupdate from1.6.2to1.7.0com.unity.render-pipelines.universalupdate from17.2.0to17.3.0com.unity.services.multiplayerupdate from1.1.6to1.1.8com.unity.splinesupdate from2.8.1to2.8.2com.unity.visualeffectgraphupdate from17.2.0to17.3.0-Packages additioncom.unity.modules.vectorgraphicsversion1.0.0
Warning fixes
- Remove obsolete GetRefRWOption usage
- Ignore the 'IAspect' is obsolete warning until an Aspect-less version of the character controller is available
[1.2.1] - 2025-08-13
Changes
- Packages update
com.unity.charactercontrollerupdate from1.3.11to1.3.12com.unity.dedicated-serverupdate from1.5.0to1.6.0com.unity.inputsystemupdate from1.14.0to1.14.2com.unity.learn.iet-frameworkupdate from4.1.3to5.0.1com.unity.multiplayer.playmodeupdate from1.5.0to1.6.0com.unity.netcodeupdate from1.6.1to1.6.2com.unity.services.multiplayerupdate from1.1.4to1.1.6
- Added documentation main menu and in game images.
[1.2.0] - 2025-07-25
Changes
- Unity 6.2 upgrade
- Packages update
com.unity.dedicated-serverupdate from1.4.2to1.5.0com.unity.entities.graphicsupdate from1.4.8to1.4.12com.unity.multiplayer.playmodeupdate from1.4.2to1.5.0com.unity.netcodeupdate from1.3.6to1.6.1com.unity.physicsupdate from1.3.10to1.3.14com.unity.render-pipelines.universalupdate from17.1.0to17.2.0com.unity.services.multiplayerupdate from1.1.2to1.1.4com.unity.splinesupdate from2.8.0to2.8.1com.unity.visualeffectgraphupdate from17.1.0to17.2.0
- Removed unused TextMeshPro from asmedf.
- Updated name tag prefab to use new pivot options.
- Changed default fleet to 0 (min and max) in DedicatedGameServer.gsh config file to avoid unintended services usage.
- Renamed IsPauseMenuOpen method and TogglePauseMenu input action to OpenPause menu.
Improvements
- Fixed the pow(f,e) shader warning.
- Added a NecodeConfig asset with Max Simulation Step Batch Size set to 1.
- Deleted the EventSystem to use UIToolkit Focus() method.
- Added UI recommended bindings.
- Added gameplay keyboard bindings for Look, Aim and Shoot actions.
[1.1.0] - 2025-04-02
Changes
- Unity 6.1 upgrade
- Packages update
com.unity.dedicated-serverupdate from1.3.3to1.4.2com.unity.entities.graphicsupdate from1.3.2to1.4.8com.unity.learn.iet-frameworkupdate from4.0.4to4.1.3com.unity.multiplayer.playmodeupdate from1.3.3to1.4.2com.unity.render-pipelines.universalupdate from17.0.4to17.1.0com.unity.visualeffectgraphupdate from17.0.4to17.1.0
[1.0.5] - 2025-04-02
Changes
- Packages update
com.unity.charactercontrollerupdate from1.2.4to1.3.11com.unity.ide.riderupdate from3.0.34to3.0.36com.unity.ide.visualstudioupdate from2.0.22to2.0.23com.unity.inputsystemupdate from1.12.0to1.14.0com.unity.physicsupdate from1.3.9to1.3.10com.unity.render-pipelines.universalupdate from17.0.3to17.0.4com.unity.services.multiplayerupdate from1.1.0to1.1.2com.unity.splinesupdate from2.7.2to2.8.0com.unity.test-frameworkupdate from1.4.5to1.5.1com.unity.visualeffectgraphupdate from17.0.3to17.0.4
- Removed UNITY_PHYSICS_CUSTOM from the Scripting Define Symbols (Project Settings > Player > Other Settings) across all platforms.
Bug fixes
- Fixed disconnected shader graph nodes in vfx graphs.
- Fixed focus and highlights in the Gaming Services: Multiplay Hosting tutorial.
[1.0.2] - 2025-02-14
Changes
- Packages update
com.unity.inputsystemupdate from1.11.2to1.12.0com.unity.dedicated-serverupdate from1.3.2to1.3.3com.unity.multiplayer.playmodeupdate from1.3.2to1.3.3com.unity.physicsupdate from1.3.8to1.3.9
Bug fixes
- Fixed Tutorial link to the discord channel.
- Fixed typos in Tutorial pages.
Improvements
- Changed VFX texture files to smaller files.
- Removed some auto-progress in the Tutorials to make replaying them an easier experience.
- Added quality levels. Refer to Quality and Universal Render Pipeline asset.
- Updated session info banner session code text to match the current platform and connection flow.
- Added Supported and tested platforms section to the README file.
[1.0.1] - 2024-12-16
This is the first com.unity.template.multiplayer-netcode-for-entities unity package release.
This release contains the base functionality of the template. You will also find links to external resources, documentation and official communities where to ask for help in the in editor tutorials and Readme.