docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Digital Twin Design Synthesis

    Design representation in SystemGraph follows the same processes a System Engineer uses to define function, relation, and interface. This page discusses system definitions and design considerations.

    System definitions

    When using SystemGraph, it's recommended to define a system as a tree of system graphs. Graph levels, from top to bottom, define the system view. You can classify system views by the user profile browsing the system synthesis.

    Level definitions

    A level is a set of SystemGraph Nodes, where each SystemGraph asset on a node represents a specialization of the Mechatronics engineering field. The tree structure, the number of nodes, or level count is variable and defined for each individual project, relative to system complexity. Every system graph on a level can still run independently. This forms the foundation for modularity and re-use in SystemGraph.

    Level classification

    Level 1 (Top-Level)

    Level 1 is important to a system engineer. This level defines the representation of relationships and interface between subsystems of a digital twin. It's possible for a system engineer to derive the ICD (Interface Control Document) at this level from the edges, the node ports, and the properties.

    Level N (Mid-Levels)

    Level N is pertinent to specialists. The following examples would all be mid-level applications:

    • Software engineers working with software definitions.
    • Mechanical engineers working with part assemblies.
    • Electrical engineers analyzing the propagation of signals between sub-systems.
    • Firmware engineers diagnosing bus communication.

    Level Unity (Bottom-Level)

    Level Unity is of interest to digital twin interfaces with the Unity engine. This is the level where you interact with GameObjects, components, visualization, and physics within Unity. At this level, developers should be fluent with the Unity API and understand the main concepts of the Unity engine. Knowledge of Unity is specific to this design level, as other levels don’t require knowledge of Unity.


    Did you find this page useful? Please give it a rating:

    Thanks for rating this page!

    Report a problem on this page

    What kind of problem would you like to report?

    • This page needs code samples
    • Code samples do not work
    • Information is missing
    • Information is incorrect
    • Information is unclear or confusing
    • There is a spelling/grammar error on this page
    • Something else

    Thanks for letting us know! This page has been marked for review based on your feedback.

    If you have time, you can provide more information to help us fix the problem faster.

    Provide more information

    You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:

    You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:

    You've told us there is information missing from this page. Please tell us more about what's missing:

    You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:

    You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:

    You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:

    You've told us this page has a problem. Please tell us more about what's wrong:

    Thank you for helping to make the Unity documentation better!

    Your feedback has been submitted as a ticket for our documentation team to review.

    We are not able to reply to every ticket submitted.

    In This Article
    • System definitions
    • Level definitions
    • Level classification
      • Level 1 (Top-Level)
      • Level N (Mid-Levels)
      • Level Unity (Bottom-Level)
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)