docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Constructor TypeNameChangedAttribute

    TypeNameChangedAttribute(string, string)

    Initializes the attribute

    Declaration
    public TypeNameChangedAttribute(string formerName, string formerNameSpace = null)
    Parameters
    Type Name Description
    string formerName

    What this type used to be known as, use the typename without any namespace

    string formerNameSpace

    The name of the OLD namespace, only required if the residing namespace changed.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)