docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method PushGraphAsset

    PushGraphAsset(PendingGraphDescriptor)

    Add graph to the reference graph stack.

    Declaration
    public static void PushGraphAsset(SystemGraphComponent.PendingGraphDescriptor pendingGraphDesc)
    Parameters
    Type Name Description
    SystemGraphComponent.PendingGraphDescriptor pendingGraphDesc

    See PendingGraphDescriptor.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)