docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method ConstructNode

    ConstructNode(bool)

    Constructs the node.

    Declaration
    public abstract void ConstructNode(bool removeEdgeSerialization = false)
    Parameters
    Type Name Description
    bool removeEdgeSerialization

    if set to true [remove edge serialization].

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)