docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class BindingDescriptor

    Class used to describe a binding during import.

    Inheritance
    object
    BindingDescriptor
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Global Namespace
    Assembly: solution.dll
    Syntax
    public class BindingDescriptor

    Fields

    Name Description
    Attr

    Attribute of the binding field in the node.

    Field

    The field which is meant to be the binding.

    Key

    Path in the graph for this binding, relative to current graph! If used as a query, there must be a prefix to the current graph ie.: gi:[graphinstanceguid]\n + subquerypath

    Name

    Key for the binding

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)