Class NodeSystemGraph
Class NodeSystemGraph. Implements the NodeRuntime
Inherited Members
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetInstanceID()
Object.GetHashCode()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.ToString()
Object.name
Object.hideFlags
Namespace: Mechatronics.SystemGraph
Assembly: solution.dll
Syntax
[NodeCategory("Type", "SystemGraph", NodeTick.Synchronous, (LifeCycle)0, 0, NodeMode.Standard, false, NodeTick = NodeTick.Asynchronous, Mode = NodeMode.Standard)]
public class NodeSystemGraph : NodeRuntime
Fields
Name | Description |
---|---|
boundSystemGraphComponent | The bound system graph component |
creationMode | The creation mode |
graphAsset | The graph asset |
Properties
Name | Description |
---|---|
GraphComponent | Gets the graph component. |
Methods
Name | Description |
---|---|
InitializeDynamicPorts(SystemGraphComponent) | Called at start of runtime execution to load ports from PortList. Override for custom behaviour on load. |
InternalInitialize() | The implementation of this virtual function shall handle special initialization code to handle when the graph is initialized. |