Constructor NodeCategoryAttribute
NodeCategoryAttribute(Type)
Initializes the attribute using a linked type.
Declaration
public NodeCategoryAttribute(Type deferredType)
Parameters
| Type | Name | Description | 
|---|---|---|
| Type | deferredType | Linked type to initialize using, must have NodeCategoryAttribute.  | 
    
NodeCategoryAttribute(string, string, NodeTick, LifeCycle, float, NodeMode, bool)
Initializes a Node to be created in the graph.
Declaration
public NodeCategoryAttribute(string category, string name, NodeTick nodeTick = NodeTick.Synchronous, LifeCycle lifeCycleMask = (LifeCycle)0, float frequencyHint = 0, NodeMode mode = NodeMode.Standard, bool expandable = false)
Parameters
| Type | Name | Description | 
|---|---|---|
| string | category | Node category  | 
    
| string | name | Node name  | 
    
| NodeTick | nodeTick | Node scheduling behaviour.  | 
    
| LifeCycle | lifeCycleMask | Node unity event handling description.  | 
    
| float | frequencyHint | Default node frequency.  | 
    
| NodeMode | mode | Node functionality  | 
    
| bool | expandable | Whether the node is expandable.  |