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    Deriv From Normal Texture

    Samples a Texture 2D tangent space normal map and returns the texture space height Derivatives.

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    Ports

    Name Direction Type Binding Description
    Texture Input Texture 2D None Texture 2D tangent space normal map to sample
    Sampler Input Sampler State Default sampler state Sampler for the texture
    UV Input Vector 2 UV UV coordinates
    Deriv Output Vector 2 None Output texture space height derivatives
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