Planar Color LOD
Planar projects a Texture 2D with a specified texture LOD level on the selected axis and returns a color.

Ports
| Name | Direction | Type | Binding | Description |
|---|---|---|---|---|
| Texture | Input | Texture 2D | None | Texture 2D to sample |
| Sampler | Input | Sampler State | Default sampler state | Sampler for the texture |
| Tile Rate | Input | Float | None | Tile rate of input texture |
| Falloff | Input | Float | None | Angular falloff of the projection |
| LOD | Input | Float | None | LOD level of texture to sample |
| Base Normal | Input | Vector 3 | None | Base normal |
| Base Position | Input | Vector 3 | None | Base position (predisplacement) |
| Hex Tiling | Input | Boolean | None | Enable hex tiling |
| Hex Rotation | Input | Float | None | Amount of hex rotation if enabled |
| Out | Output | Vector 4 | None | Output color |
| Planar_Weight | Output | Float | None | Resulting mask of projection |
| Hex_Weights | Output | Vector 3 | None | Resulting weights from hex tiling |
Controls
| Name | Type | Options | Description |
|---|---|---|---|
| Space | Dropdown | World, Object | Space the projection is performed in |
| Axis | Dropdown | X, Y, Z | Axis of projection |
| Side | Dropdown | Both, Positive, Negative | Only the selected side of the axis will be projected |