Struct SteamServersDisconnected_t
Purpose: called if the client has lost connection to the Steam servers real-time services will be disabled until a matching SteamServersConnected_t has been posted
Inherited Members
Namespace: Unity.Steamworks.Interop
Assembly: Unity.Steamworks.Interop.dll
Syntax
[Serializable]
[CallbackIdentity(103)]
public struct SteamServersDisconnected_t
Fields
k_iCallback
The identifier Steam dispatches this callback under.
Declaration
public const int k_iCallback = 103
Field Value
| Type | Description |
|---|---|
| int |
m_eResult
The m_eResult field of SteamServersDisconnected_t.
Declaration
public EResult m_eResult
Field Value
| Type | Description |
|---|---|
| EResult |