Struct SteamNetworkingConfigValue_t.OptionValue
The C++ union of possible values: every member overlays the same 8 bytes, and m_eDataType names the live one.
Inherited Members
Namespace: Unity.Steamworks.Interop
Assembly: Unity.Steamworks.Interop.dll
Syntax
[Serializable]
public struct SteamNetworkingConfigValue_t.OptionValue
Fields
m_float
Valid for a Float option.
Declaration
public float m_float
Field Value
| Type | Description |
|---|---|
| float |
m_int32
Valid for an Int32 option.
Declaration
public int m_int32
Field Value
| Type | Description |
|---|---|
| int |
m_int64
Valid for an Int64 option.
Declaration
public long m_int64
Field Value
| Type | Description |
|---|---|
| long |
m_ptr
Valid for a Ptr option.
Declaration
public IntPtr m_ptr
Field Value
| Type | Description |
|---|---|
| IntPtr |
m_string
Valid for a String option: a caller-owned, null-terminated UTF-8 buffer.
Declaration
public IntPtr m_string
Field Value
| Type | Description |
|---|---|
| IntPtr |