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    Struct RemoteStorageFileReadAsyncComplete_t

    Purpose: Called when a FileReadAsync completes

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Steamworks.Interop
    Assembly: Unity.Steamworks.Interop.dll
    Syntax
    [Serializable]
    [CallbackIdentity(1332)]
    public struct RemoteStorageFileReadAsyncComplete_t

    Fields

    k_iCallback

    The identifier Steam dispatches this callback under.

    Declaration
    public const int k_iCallback = 1332
    Field Value
    Type Description
    int

    m_cubRead

    amount read - will the <= the amount requested

    Declaration
    public uint m_cubRead
    Field Value
    Type Description
    uint

    m_eResult

    result

    Declaration
    public EResult m_eResult
    Field Value
    Type Description
    EResult

    m_hFileReadAsync

    call handle of the async read which was made

    Declaration
    public SteamAPICall_t m_hFileReadAsync
    Field Value
    Type Description
    SteamAPICall_t

    m_nOffset

    offset in the file this read was at

    Declaration
    public uint m_nOffset
    Field Value
    Type Description
    uint
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