Struct RemotePlayInputMouseMotion_t
Mouse motion event data, valid when m_eType is k_ERemotePlayInputMouseMotion
Inherited Members
Namespace: Unity.Steamworks.Interop
Assembly: Unity.Steamworks.Interop.dll
Syntax
[Serializable]
public struct RemotePlayInputMouseMotion_t
Fields
m_bAbsolute
True if this is absolute mouse motion and m_flNormalizedX and m_flNormalizedY are valid
Declaration
public bool m_bAbsolute
Field Value
| Type | Description |
|---|---|
| bool |
m_flNormalizedX
The absolute X position of the mouse, normalized to the display, if m_bAbsolute is true
Declaration
public float m_flNormalizedX
Field Value
| Type | Description |
|---|---|
| float |
m_flNormalizedY
The absolute Y position of the mouse, normalized to the display, if m_bAbsolute is true
Declaration
public float m_flNormalizedY
Field Value
| Type | Description |
|---|---|
| float |
m_nDeltaX
Relative mouse motion in the X direction
Declaration
public int m_nDeltaX
Field Value
| Type | Description |
|---|---|
| int |
m_nDeltaY
Relative mouse motion in the Y direction
Declaration
public int m_nDeltaY
Field Value
| Type | Description |
|---|---|
| int |