docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct P2PSessionRequest_t

    callbacks callback notification - a user wants to talk to us over the P2P channel via the SendP2PPacket() API in response, a call to AcceptP2PPacketsFromUser() needs to be made, if you want to talk with them

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Steamworks.Interop
    Assembly: Unity.Steamworks.Interop.dll
    Syntax
    [Serializable]
    [CallbackIdentity(1202)]
    public struct P2PSessionRequest_t

    Fields

    k_iCallback

    The identifier Steam dispatches this callback under.

    Declaration
    public const int k_iCallback = 1202
    Field Value
    Type Description
    int

    m_steamIDRemote

    user who wants to talk to us

    Declaration
    public CSteamID m_steamIDRemote
    Field Value
    Type Description
    CSteamID
    In This Article
    Back to top
    Copyright © 2026 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)