Struct NumberOfCurrentPlayers_t
Payload of the Steamworks NumberOfCurrentPlayers_t callback.
Inherited Members
Namespace: Unity.Steamworks.Interop
Assembly: Unity.Steamworks.Interop.dll
Syntax
[Serializable]
[CallbackIdentity(1107)]
public struct NumberOfCurrentPlayers_t
Fields
k_iCallback
The identifier Steam dispatches this callback under.
Declaration
public const int k_iCallback = 1107
Field Value
| Type | Description |
|---|---|
| int |
m_bSuccess
1 if the call was successful
Declaration
public byte m_bSuccess
Field Value
| Type | Description |
|---|---|
| byte |
m_cPlayers
Number of players currently playing
Declaration
public int m_cPlayers
Field Value
| Type | Description |
|---|---|
| int |