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    Struct LobbyMatchList_t

    Purpose: Number of matching lobbies found iterate the returned lobbies with GetLobbyByIndex(), from values 0 to m_nLobbiesMatching-1

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Steamworks.Interop
    Assembly: Unity.Steamworks.Interop.dll
    Syntax
    [Serializable]
    [CallbackIdentity(510)]
    public struct LobbyMatchList_t

    Fields

    k_iCallback

    The identifier Steam dispatches this callback under.

    Declaration
    public const int k_iCallback = 510
    Field Value
    Type Description
    int

    m_nLobbiesMatching

    Number of lobbies that matched search criteria and we have SteamIDs for

    Declaration
    public uint m_nLobbiesMatching
    Field Value
    Type Description
    uint
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