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    Struct LobbyChatMsg_t

    Purpose: A chat message for this lobby has been sent use GetLobbyChatEntry( m_iChatID ) to retrieve the contents of this message

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Steamworks.Interop
    Assembly: Unity.Steamworks.Interop.dll
    Syntax
    [Serializable]
    [CallbackIdentity(507)]
    public struct LobbyChatMsg_t

    Fields

    k_iCallback

    The identifier Steam dispatches this callback under.

    Declaration
    public const int k_iCallback = 507
    Field Value
    Type Description
    int

    m_eChatEntryType

    type of message

    Declaration
    public byte m_eChatEntryType
    Field Value
    Type Description
    byte

    m_iChatID

    index of the chat entry to lookup

    Declaration
    public uint m_iChatID
    Field Value
    Type Description
    uint

    m_ulSteamIDLobby

    the lobby id this is in

    Declaration
    public ulong m_ulSteamIDLobby
    Field Value
    Type Description
    ulong

    m_ulSteamIDUser

    steamID of the user who has sent this message

    Declaration
    public ulong m_ulSteamIDUser
    Field Value
    Type Description
    ulong
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