Struct LeaderboardScoreUploaded_t
Purpose: call result indicating scores has been uploaded, returned as a result of UploadLeaderboardScore() use CCallResult<> to map this async result to a member function
Inherited Members
Namespace: Unity.Steamworks.Interop
Assembly: Unity.Steamworks.Interop.dll
Syntax
[Serializable]
[CallbackIdentity(1106)]
public struct LeaderboardScoreUploaded_t
Fields
k_iCallback
The identifier Steam dispatches this callback under.
Declaration
public const int k_iCallback = 1106
Field Value
| Type | Description |
|---|---|
| int |
m_bScoreChanged
true if the score in the leaderboard change, false if the existing score was better
Declaration
public byte m_bScoreChanged
Field Value
| Type | Description |
|---|---|
| byte |
m_bSuccess
1 if the call was successful
Declaration
public byte m_bSuccess
Field Value
| Type | Description |
|---|---|
| byte |
m_hSteamLeaderboard
the leaderboard handle that was
Declaration
public SteamLeaderboard_t m_hSteamLeaderboard
Field Value
| Type | Description |
|---|---|
| SteamLeaderboard_t |
m_nGlobalRankNew
the new global rank of the user in this leaderboard
Declaration
public int m_nGlobalRankNew
Field Value
| Type | Description |
|---|---|
| int |
m_nGlobalRankPrevious
the previous global rank of the user in this leaderboard; 0 if the user had no existing entry in the leaderboard
Declaration
public int m_nGlobalRankPrevious
Field Value
| Type | Description |
|---|---|
| int |
m_nScore
the score that was attempted to set
Declaration
public int m_nScore
Field Value
| Type | Description |
|---|---|
| int |