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    Struct LeaderboardScoreUploaded_t

    Purpose: call result indicating scores has been uploaded, returned as a result of UploadLeaderboardScore() use CCallResult<> to map this async result to a member function

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Steamworks.Interop
    Assembly: Unity.Steamworks.Interop.dll
    Syntax
    [Serializable]
    [CallbackIdentity(1106)]
    public struct LeaderboardScoreUploaded_t

    Fields

    k_iCallback

    The identifier Steam dispatches this callback under.

    Declaration
    public const int k_iCallback = 1106
    Field Value
    Type Description
    int

    m_bScoreChanged

    true if the score in the leaderboard change, false if the existing score was better

    Declaration
    public byte m_bScoreChanged
    Field Value
    Type Description
    byte

    m_bSuccess

    1 if the call was successful

    Declaration
    public byte m_bSuccess
    Field Value
    Type Description
    byte

    m_hSteamLeaderboard

    the leaderboard handle that was

    Declaration
    public SteamLeaderboard_t m_hSteamLeaderboard
    Field Value
    Type Description
    SteamLeaderboard_t

    m_nGlobalRankNew

    the new global rank of the user in this leaderboard

    Declaration
    public int m_nGlobalRankNew
    Field Value
    Type Description
    int

    m_nGlobalRankPrevious

    the previous global rank of the user in this leaderboard; 0 if the user had no existing entry in the leaderboard

    Declaration
    public int m_nGlobalRankPrevious
    Field Value
    Type Description
    int

    m_nScore

    the score that was attempted to set

    Declaration
    public int m_nScore
    Field Value
    Type Description
    int
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