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    Struct InputDigitalActionData_t

    The Steamworks InputDigitalActionData_t struct.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Steamworks.Interop
    Assembly: Unity.Steamworks.Interop.dll
    Syntax
    [Serializable]
    public struct InputDigitalActionData_t

    Fields

    bActive

    Whether or not this action is currently available to be bound in the active action set

    Declaration
    public byte bActive
    Field Value
    Type Description
    byte

    bState

    The current state of this action; will be true if currently pressed

    Declaration
    public byte bState
    Field Value
    Type Description
    byte
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