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    Struct InputAnalogActionData_t

    The Steamworks InputAnalogActionData_t struct.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Steamworks.Interop
    Assembly: Unity.Steamworks.Interop.dll
    Syntax
    [Serializable]
    public struct InputAnalogActionData_t

    Fields

    bActive

    Whether or not this action is currently available to be bound in the active action set

    Declaration
    public byte bActive
    Field Value
    Type Description
    byte

    eMode

    Type of data coming from this action, this will match what got specified in the action set

    Declaration
    public EInputSourceMode eMode
    Field Value
    Type Description
    EInputSourceMode

    x

    The x field of InputAnalogActionData_t.

    Declaration
    public float x
    Field Value
    Type Description
    float

    y

    The current state of this action; will be delta updates for mouse actions

    Declaration
    public float y
    Field Value
    Type Description
    float
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