Delegate ISteamMatchmakingServerListResponse.ServerRespondedHandler
A server in the list responded; read its details with GetServerDetails(HServerListRequest, int).
Namespace: Unity.Steamworks.Interop
Assembly: Unity.Steamworks.Interop.dll
Syntax
public delegate void ISteamMatchmakingServerListResponse.ServerRespondedHandler(HServerListRequest hRequest, int iServer)
Parameters
| Type | Name | Description |
|---|---|---|
| HServerListRequest | hRequest | The list request the server belongs to. |
| int | iServer | The server's index in that request. |