Delegate ISteamMatchmakingPingResponse.ServerRespondedHandler
The server responded with its current details.
Namespace: Unity.Steamworks.Interop
Assembly: Unity.Steamworks.Interop.dll
Syntax
public delegate void ISteamMatchmakingPingResponse.ServerRespondedHandler(gameserveritem_t server)
Parameters
| Type | Name | Description |
|---|---|---|
| gameserveritem_t | server | A managed copy of the details, safe to keep after the call. |