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    Delegate ISteamMatchmakingPingResponse.ServerRespondedHandler

    The server responded with its current details.

    Namespace: Unity.Steamworks.Interop
    Assembly: Unity.Steamworks.Interop.dll
    Syntax
    public delegate void ISteamMatchmakingPingResponse.ServerRespondedHandler(gameserveritem_t server)
    Parameters
    Type Name Description
    gameserveritem_t server

    A managed copy of the details, safe to keep after the call.

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